Basilisk CFD
Adaptive Cartesian mesh PDE framework
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Shader Struct Reference

#include <grid.h>

Collaboration diagram for Shader:
[legend]

Data Fields

GLuint id
 
GLuint ng [2]
 
MyUniformuniforms
 

Detailed Description

Definition at line 376 of file grid.h.

Field Documentation

◆ id

GLuint Shader::id

Definition at line 377 of file grid.h.

◆ ng

GLuint Shader::ng[2]

Definition at line 377 of file grid.h.

◆ uniforms

MyUniform* Shader::uniforms

Definition at line 378 of file grid.h.


The documentation for this struct was generated from the following file: