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Basilisk CFD
Adaptive Cartesian mesh PDE framework
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Go to the source code of this file.
Functions | |
| void APIENTRY | GLDebugMessageCallback (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *msg, const void *data) |
| void APIENTRY GLDebugMessageCallback | ( | GLenum | source, |
| GLenum | type, | ||
| GLuint | id, | ||
| GLenum | severity, | ||
| GLsizei | length, | ||
| const GLchar * | msg, | ||
| const void * | data | ||
| ) |
Definition at line 28 of file debug.h.
References GL_DEBUG_SEVERITY_HIGH, GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_MEDIUM, GL_DEBUG_SEVERITY_NOTIFICATION, GL_DEBUG_SOURCE_API, GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_SOURCE_OTHER, GL_DEBUG_SOURCE_SHADER_COMPILER, GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_SOURCE_WINDOW_SYSTEM, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DEBUG_TYPE_ERROR, GL_DEBUG_TYPE_MARKER, GL_DEBUG_TYPE_OTHER, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_TYPE_PORTABILITY, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, source, type, and x.